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/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp190 auto layerBuffer = sp<GraphicBuffer>::make(); in TEST_F() local
191 layerBuffer->usage |= GRALLOC_USAGE_PROTECTED; in TEST_F()
194 renderengine::impl::ExternalTexture>(std::move(layerBuffer), *mRenderEngine, in TEST_F()