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Searched refs:layerChoreographers (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/Scheduler/
DScheduler.cpp1004 auto& layerChoreographers = choreographers->second; in updateAttachedChoreographersFrameRate() local
1006 layerChoreographers.frameRate = fps; in updateAttachedChoreographersFrameRate()
1010 auto it = layerChoreographers.connections.begin(); in updateAttachedChoreographersFrameRate()
1011 while (it != layerChoreographers.connections.end()) { in updateAttachedChoreographersFrameRate()
1021 if (layerChoreographers.connections.empty()) { in updateAttachedChoreographersFrameRate()