Searched refs:layerFlags (Results 1 – 2 of 2) sorted by relevance
176 const unsigned int layerFlags[] = { variable179 const vector<unsigned int> vecLayerFlags(layerFlags,180 layerFlags + NUMA(layerFlags));
160 uint32_t layerFlags = 0; in Layer() local161 if (args.flags & ISurfaceComposerClient::eHidden) layerFlags |= layer_state_t::eLayerHidden; in Layer()162 if (args.flags & ISurfaceComposerClient::eOpaque) layerFlags |= layer_state_t::eLayerOpaque; in Layer()163 if (args.flags & ISurfaceComposerClient::eSecure) layerFlags |= layer_state_t::eLayerSecure; in Layer()165 layerFlags |= layer_state_t::eLayerSkipScreenshot; in Layer()166 mDrawingState.flags = layerFlags; in Layer()