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Searched refs:layerFlags (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/tests/hwc/
DhwcStress.cpp176 const unsigned int layerFlags[] = { variable
179 const vector<unsigned int> vecLayerFlags(layerFlags,
180 layerFlags + NUMA(layerFlags));
/frameworks/native/services/surfaceflinger/
DLayer.cpp160 uint32_t layerFlags = 0; in Layer() local
161 if (args.flags & ISurfaceComposerClient::eHidden) layerFlags |= layer_state_t::eLayerHidden; in Layer()
162 if (args.flags & ISurfaceComposerClient::eOpaque) layerFlags |= layer_state_t::eLayerOpaque; in Layer()
163 if (args.flags & ISurfaceComposerClient::eSecure) layerFlags |= layer_state_t::eLayerSecure; in Layer()
165 layerFlags |= layer_state_t::eLayerSkipScreenshot; in Layer()
166 mDrawingState.flags = layerFlags; in Layer()