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Searched refs:layerScore (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/Scheduler/
DRefreshRateSelector.cpp735 const float layerScore = calculateLayerScoreLocked(layer, fps, isSeamlessSwitch); in getRankedFrameRatesLocked() local
736 const float weightedLayerScore = weight * layerScore; in getRankedFrameRatesLocked()
770 to_string(modePtr->getVsyncRate()).c_str(), layerScore); in getRankedFrameRatesLocked()
776 to_string(modePtr->getVsyncRate()).c_str(), layerScore); in getRankedFrameRatesLocked()
782 to_string(modePtr->getVsyncRate()).c_str(), layerScore); in getRankedFrameRatesLocked()
1043 const auto layerScore = calculateLayerScoreLocked(*layer, fps, isSeamlessSwitch); in getFrameRateOverrides() local
1044 score += layer->weight * layerScore; in getFrameRateOverrides()