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Searched refs:lightPosition (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLShadowVertexGenerator.cpp33 const vec4& spotColor, const vec3& lightPosition, in GLShadowVertexGenerator() argument
52 spotColor, lightPosition, lightRadius); in GLShadowVertexGenerator()
DGLShadowVertexGenerator.h42 const vec4& spotColor, const vec3& lightPosition, float lightRadius);
DGLSkiaShadowPort.h62 const vec3& lightPosition, float lightRadius);
DGLSkiaShadowPort.cpp577 const vec3& lightPosition, float lightRadius) { in getSpotShadowGeometry() argument
581 GetSpotParams(casterZ, lightPosition.x, lightPosition.y, lightPosition.z, lightRadius, in getSpotShadowGeometry()