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Searched refs:loader_assets (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/core/jni/
Dandroid_content_res_ApkAssets.cpp231 auto loader_assets = LoaderAssetsProvider::Create(env, assets_provider); in NativeLoad() local
235 auto assets = MultiAssetsProvider::Create(std::move(loader_assets), in NativeLoad()
246 std::move(loader_assets), in NativeLoad()
250 auto assets = MultiAssetsProvider::Create(std::move(loader_assets), in NativeLoad()
291 auto loader_assets = LoaderAssetsProvider::Create(env, assets_provider); in NativeLoadFromFd() local
296 MultiAssetsProvider::Create(std::move(loader_assets), in NativeLoadFromFd()
306 std::move(loader_assets), property_flags); in NativeLoadFromFd()
358 auto loader_assets = LoaderAssetsProvider::Create(env, assets_provider); in NativeLoadFromFdOffset() local
363 MultiAssetsProvider::Create(std::move(loader_assets), in NativeLoadFromFdOffset()
378 std::move(loader_assets), property_flags); in NativeLoadFromFdOffset()
/frameworks/base/libs/androidfw/tests/
DIdmap_test.cpp196 auto loader_assets = ApkAssets::LoadTable(std::move(asset), EmptyAssetsProvider::Create(), in TEST_F() local
199 asset_manager.SetApkAssets({overlayable_assets_, loader_assets, overlay_assets_}); in TEST_F()