Searched refs:lowerSpace (Results 1 – 1 of 1) sorted by relevance
311 float lowerSpace = mUdfpsTop - mClockBottom; in getClockY() local313 burnInPreventionOffsetY = (int) (lowerSpace + upperSpace) / 2; in getClockY()317 shift = (lowerSpace - upperSpace) / 2; in getClockY()