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Searched refs:mAnimationState (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/graphics/java/android/graphics/drawable/
DAnimationDrawable.java89 private AnimationState mAnimationState; field in AnimationDrawable
127 boolean startFromZero = restart || (!mRunning && !mAnimationState.mOneShot) || in setVisible()
128 mCurFrame >= mAnimationState.getChildCount(); in setVisible()
159 setFrame(0, false, mAnimationState.getChildCount() > 1 in start()
160 || !mAnimationState.mOneShot); in start()
212 return mAnimationState.getChildCount(); in getNumberOfFrames()
219 return mAnimationState.getChild(index); in getFrame()
227 return mAnimationState.mDurations[i]; in getDuration()
234 return mAnimationState.mOneShot; in isOneShot()
243 mAnimationState.mOneShot = oneShot; in setOneShot()
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/frameworks/base/core/java/android/view/
DInsetsSourceConsumer.java84 protected int mAnimationState = ANIMATION_STATE_NONE; field in InsetsSourceConsumer
253 ? mAnimationState == ANIMATION_STATE_HIDE in onAnimationStateChanged()
254 : mAnimationState == ANIMATION_STATE_SHOW; in onAnimationStateChanged()
257 mAnimationState = running in onAnimationStateChanged()
457 proto.write(ANIMATION_STATE, mAnimationState); in dumpDebug()
DImeInsetsSourceConsumer.java183 if (mAnimationState == ANIMATION_STATE_SHOW) { in requestHide()
275 if (mAnimationState == ANIMATION_STATE_HIDE in onShowRequested()
/frameworks/base/boot/hiddenapi/
Dhiddenapi-max-target-o.txt16772 Landroid/graphics/drawable/AnimationDrawable;->mAnimationState:Landroid/graphics/drawable/Animation…