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Searched refs:mConnectedToCpu (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/
DSurface.cpp126 mConnectedToCpu = false; in Surface()
134 if (mConnectedToCpu) { in ~Surface()
994 if (mConnectedToCpu || mDirtyRegion.bounds() == Rect::INVALID_RECT) { in getQueueBufferInputLocked()
1104 if (!mConnectedToCpu) { in onBufferQueuedLocked()
1903 mConnectedToCpu = true; in connect()
1939 mConnectedToCpu = false; in disconnect()
2321 if (mConnectedToCpu || numRects == 0) { in setSurfaceDamage()
2410 if (!mConnectedToCpu) { in lock()
/frameworks/native/libs/gui/include/gui/
DSurface.h581 bool mConnectedToCpu; variable