Searched refs:mCurrentBuffer (Results 1 – 2 of 2) sorted by relevance
58 mCurrentBuffer(), in FramebufferSurface()120 mPreviousBuffer = mCurrentBuffer; in advanceFrame()123 mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer; in advanceFrame()129 if (mCurrentBuffer->getId() != mHwcBufferIds[mCurrentBufferSlot]) { in advanceFrame()130 mHwcBufferIds[mCurrentBufferSlot] = mCurrentBuffer->getId(); in advanceFrame()131 hwcBuffer = mCurrentBuffer; // HWC hasn't previously seen this buffer in this slot in advanceFrame()
92 sp<GraphicBuffer> mCurrentBuffer; variable