Searched refs:mDepthMapBuffer (Results 1 – 5 of 5) sorted by relevance
37 uint16_t* mDepthMapBuffer; member53 mDepthMapBuffer(nullptr), in DepthPhotoInputFrame()
273 unpackDepth16(inputFrame.mDepthMapBuffer[i*inputFrame.mDepthMapStride + j], points, in rotate0AndUnpack()285 unpackDepth16(inputFrame.mDepthMapBuffer[j*inputFrame.mDepthMapStride + i], points, in rotate90AndUnpack()296 unpackDepth16(inputFrame.mDepthMapBuffer[i*inputFrame.mDepthMapStride + j], points, in rotate180AndUnpack()308 unpackDepth16(inputFrame.mDepthMapBuffer[j*inputFrame.mDepthMapStride + i], points, in rotate270AndUnpack()419 if ((inputFrame.mMainJpegBuffer == nullptr) || (inputFrame.mDepthMapBuffer == nullptr) || in processDepthPhotoFrame()
108 inputFrame.mDepthMapBuffer = depth16Buffer.data(); in TEST()136 inputFrame.mDepthMapBuffer = depth16Buffer.data(); in TEST()188 inputFrame.mDepthMapBuffer = depth16Buffer.data(); in TEST()274 inputFrame.mDepthMapBuffer = depth16Buffer.data(); in TEST()
51 inputFrame.mDepthMapBuffer = depth16Buffer.data(); in LLVMFuzzerTestOneInput()
328 depthPhoto.mDepthMapBuffer = reinterpret_cast<uint16_t*> (inputFrame.depthBuffer.data); in processInputFrame()