Searched refs:mDestroyedLayers (Results 1 – 4 of 4) sorted by relevance
213 mDestroyedLayers.clear(); in loop()217 destroyedLayers = std::move(mDestroyedLayers); in loop()218 mDestroyedLayers.clear(); in loop()331 mDestroyedLayers.insert(mDestroyedLayers.end(), mPendingDestroyedLayers.begin(), in flush()361 mDestroyedLayers.insert(mDestroyedLayers.end(), mPendingDestroyedLayers.begin(), in tryPushToTracingThread()
201 std::vector<uint32_t /* layerId */> mDestroyedLayers GUARDED_BY(mMainThreadLock);
172 mDestroyedLayers.emplace_back(std::move(mLayers.back())); in onHandlesDestroyed()296 for (auto& destroyedLayer : mDestroyedLayers) { in commitChanges()301 mDestroyedLayers.clear(); in commitChanges()320 return mDestroyedLayers; in getDestroyedLayers()
114 std::vector<std::unique_ptr<RequestedLayerState>> mDestroyedLayers; variable