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Searched refs:mDisplayP3ToBt2020 (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.h203 mat4 mDisplayP3ToBt2020; variable
DGLESRenderEngine.cpp387 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz; in GLESRenderEngine()
1428 managedState.outputTransformMatrix = mDisplayP3ToBt2020; in drawMesh()