Searched refs:mDrawState (Results 1 – 13 of 13) sorted by relevance
140 switch (mDrawState) { in drawStateToString()146 default: return Integer.toString(mDrawState); in drawStateToString()149 int mDrawState; field in WindowStateAnimator221 if (mDrawState == DRAW_PENDING) { in finishDrawingLocked()228 mDrawState = COMMIT_DRAW_PENDING; in finishDrawingLocked()247 if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) { in commitFinishDrawingLocked()252 mDrawState = READY_TO_SHOW; in commitFinishDrawingLocked()263 mDrawState = DRAW_PENDING; in resetDrawState()334 mDrawState = NO_SURFACE; in createSurfaceLocked()338 mDrawState = NO_SURFACE; in createSurfaceLocked()[all …]
1482 winAnimator.mDrawState = DRAW_PENDING; in updateResizingWindowIfNeeded()2049 (mWinAnimator.mDrawState == COMMIT_DRAW_PENDING in isDrawFinishedLw()2050 || mWinAnimator.mDrawState == READY_TO_SHOW in isDrawFinishedLw()2051 || mWinAnimator.mDrawState == HAS_DRAWN); in isDrawFinishedLw()2061 (mWinAnimator.mDrawState == READY_TO_SHOW || mWinAnimator.mDrawState == HAS_DRAWN); in isDrawn()2113 mWinAnimator.mDrawState = DRAW_PENDING; in requestDrawIfNeeded()2997 return mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN; in hasDrawn()3723 final boolean drawPending = mWinAnimator.mDrawState == DRAW_PENDING; in reportResized()4419 final int drawState = mWinAnimator.mDrawState; in performShowLocked()4428 if (mWinAnimator.mDrawState != READY_TO_SHOW || !isReadyForDisplay()) { in performShowLocked()[all …]
147 + " mDrawState=" + w.mWinAnimator.mDrawState);
820 if (winAnimator.mDrawState == READY_TO_SHOW) {
5636 if (w.mWinAnimator.mDrawState == HAS_DRAWN) { in setVisibility()
6371 win.mWinAnimator.mDrawState); in checkDrawnWindowsLocked()
274 win.mWinAnimator.mDrawState = WindowStateAnimator.HAS_DRAWN; in testRelayoutExitingWindow_legacy()334 win.mWinAnimator.mDrawState = WindowStateAnimator.HAS_DRAWN; in testRelayoutExitingWindow()
654 windows[i].mWinAnimator.mDrawState = WindowStateAnimator.DRAW_PENDING; in createNotDrawnWindowsOn()662 window.mWinAnimator.mDrawState = state; in setDrawnState()
1177 navBar.mWinAnimator.mDrawState = WindowStateAnimator.HAS_DRAWN; in testDisplayRotationChange()1227 statusBar.mWinAnimator.mDrawState = WindowStateAnimator.DRAW_PENDING; in testShellRotationOpen()
855 win.mWinAnimator.mDrawState = WindowStateAnimator.HAS_DRAWN; in testRequestResizeForBlastSync()
692 win.mWinAnimator.mDrawState = HAS_DRAWN; in makeWindowVisibleAndDrawn()
1690 w.mWinAnimator.mDrawState = WindowStateAnimator.HAS_DRAWN;4727 w.mWinAnimator.mDrawState = WindowStateAnimator.HAS_DRAWN;
1387 w1.mWinAnimator.mDrawState = WindowStateAnimator.HAS_DRAWN; in testBLASTCallbackWithWindows()