Searched refs:mExecuting (Results 1 – 3 of 3) sorted by relevance
330 mExecuting(false), in GraphicBufferSource()419 CHECK(!mExecuting); in start()420 mExecuting = true; in start()470 if (mExecuting) { in stop()473 mExecuting = false; in stop()499 mExecuting = false; in release()510 if (mExecuting) { in onInputBufferAdded()554 if (!mExecuting) { in onInputBufferEmptied()602 CHECK(mExecuting && haveAvailableBuffers_l()); in fillCodecBuffer_l()747 CHECK(mExecuting && !haveAvailableBuffers_l()); in repeatLatestBuffer_l()[all …]
30 private boolean mExecuting; field in FakeExecutor60 mExecuting = true; in runNextReady()62 mExecuting = false; in runNextReady()169 return mExecuting; in isExecuting()
372 bool mExecuting; variable