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Searched refs:mExecuting (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/module/bqhelper/
DGraphicBufferSource.cpp330 mExecuting(false), in GraphicBufferSource()
419 CHECK(!mExecuting); in start()
420 mExecuting = true; in start()
470 if (mExecuting) { in stop()
473 mExecuting = false; in stop()
499 mExecuting = false; in release()
510 if (mExecuting) { in onInputBufferAdded()
554 if (!mExecuting) { in onInputBufferEmptied()
602 CHECK(mExecuting && haveAvailableBuffers_l()); in fillCodecBuffer_l()
747 CHECK(mExecuting && !haveAvailableBuffers_l()); in repeatLatestBuffer_l()
[all …]
/frameworks/base/packages/SystemUI/tests/utils/src/com/android/systemui/util/concurrency/
DFakeExecutor.java30 private boolean mExecuting; field in FakeExecutor
60 mExecuting = true; in runNextReady()
62 mExecuting = false; in runNextReady()
169 return mExecuting; in isExecuting()
/frameworks/av/media/module/bqhelper/include/media/stagefright/bqhelper/
DGraphicBufferSource.h372 bool mExecuting; variable