Searched refs:mHasProtectedTexture (Results 1 – 4 of 4) sorted by relevance
43 bool hasProtectedTexture() const { return mHasProtectedTexture; } in hasProtectedTexture()69 bool mHasProtectedTexture = false; variable
66 mHasProtectedTexture = true; in initWithGLStrings()
43 bool hasProtectedTexture() const { return mHasProtectedTexture; } in hasProtectedTexture()70 bool mHasProtectedTexture = false; variable