Searched refs:mHighLightAmbientBrightnessToBiasSpline (Results 1 – 1 of 1) sorted by relevance
108 private Spline.LinearSpline mHighLightAmbientBrightnessToBiasSpline; field in DisplayWhiteBalanceController261 mHighLightAmbientBrightnessToBiasSpline = new Spline.LinearSpline( in DisplayWhiteBalanceController()265 mHighLightAmbientBrightnessToBiasSpline = null; in DisplayWhiteBalanceController()267 if (mHighLightAmbientBrightnessToBiasSpline != null) { in DisplayWhiteBalanceController()268 if (mHighLightAmbientBrightnessToBiasSpline.interpolate(0.0f) != 0.0f || in DisplayWhiteBalanceController()269 mHighLightAmbientBrightnessToBiasSpline.interpolate(Float.POSITIVE_INFINITY) in DisplayWhiteBalanceController()273 mHighLightAmbientBrightnessToBiasSpline = null; in DisplayWhiteBalanceController()295 mHighLightAmbientBrightnessToBiasSpline != null) { in DisplayWhiteBalanceController()301 mHighLightAmbientBrightnessToBiasSpline = null; in DisplayWhiteBalanceController()460 + mHighLightAmbientBrightnessToBiasSpline); in dump()[all …]