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Searched refs:mHolePunchLayer (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/
DCachedSet.cpp222 if (mHolePunchLayer) { in render()
223 auto& layerFE = mHolePunchLayer->getOutputLayer()->getLayerFE(); in render()
350 mHolePunchLayer = holePunchLayer.getFirstLayer().getState(); in addHolePunchLayerIfFeasible()
361 return mHolePunchLayer ? mHolePunchLayer->getOutputLayer() : nullptr; in getHolePunchLayer()
423 base::StringAppendF(&result, " HolePunchLayer: %p\t%s\n", mHolePunchLayer, in dump()
424 mHolePunchLayer in dump()
425 ? mHolePunchLayer->getOutputLayer()->getLayerFE().getDebugName() in dump()
/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/
DCachedSet.h102 mHolePunchLayer = nullptr; in append()
159 const LayerState* mHolePunchLayer = nullptr; variable