Searched refs:mHolePunchLayer (Results 1 – 2 of 2) sorted by relevance
222 if (mHolePunchLayer) { in render()223 auto& layerFE = mHolePunchLayer->getOutputLayer()->getLayerFE(); in render()350 mHolePunchLayer = holePunchLayer.getFirstLayer().getState(); in addHolePunchLayerIfFeasible()361 return mHolePunchLayer ? mHolePunchLayer->getOutputLayer() : nullptr; in getHolePunchLayer()423 base::StringAppendF(&result, " HolePunchLayer: %p\t%s\n", mHolePunchLayer, in dump()424 mHolePunchLayer in dump()425 ? mHolePunchLayer->getOutputLayer()->getLayerFE().getDebugName() in dump()
102 mHolePunchLayer = nullptr; in append()159 const LayerState* mHolePunchLayer = nullptr; variable