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Searched refs:mIgba (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/codec2/vndk/platform/
DC2IgbaBuffer.cpp83 std::shared_ptr<C2IGBA> &igba) : mOwned(true), mBuffer(buffer), mIgba(igba) { in C2IgbaBlockPoolData()
92 auto igba = mIgba.lock(); in ~C2IgbaBlockPoolData()
120 mIgba = igba; in registerIgba()
170 const local_id_t localId) : mAllocator(allocator), mIgba(igba), mLocalId(localId) { in C2IgbaBlockPool()
171 if (!mIgba) { in C2IgbaBlockPool()
248 ::ndk::ScopedAStatus status = mIgba->allocate(desc, &allocation); in _fetchGraphicBlock()
277 ::ndk::ScopedAStatus status = mIgba->deallocate(*origId, &aidlRet); in _fetchGraphicBlock()
283 res = CreateGraphicBlockFromAhwb(ahwb, mAllocator, mIgba, block); in _fetchGraphicBlock()
287 ::ndk::ScopedAStatus status = mIgba->deallocate(*origId, &aidlRet); in _fetchGraphicBlock()
/frameworks/av/media/codec2/vndk/include/
DC2IgbaBufferPriv.h83 const std::shared_ptr<::aidl::android::hardware::media::c2::IGraphicBufferAllocator> mIgba; variable
113 std::weak_ptr<::aidl::android::hardware::media::c2::IGraphicBufferAllocator> mIgba; member