Searched refs:mIsAbandoned (Results 1 – 8 of 8) sorted by relevance
60 : mIsAbandoned(false), mMutex(), mReleaseCondition(), in StreamSplitter()122 if (mIsAbandoned) { in onFrameAvailable()226 if (mIsAbandoned) { in onBufferReleasedByOutput()255 if (!mIsAbandoned) { in onAbandonedLocked()258 mIsAbandoned = true; in onAbandonedLocked()
98 if (mCore->mIsAbandoned) { in requestBuffer()140 if (mCore->mIsAbandoned) { in setMaxDequeuedBufferCount()222 if (mCore->mIsAbandoned) { in setAsyncMode()291 if (mCore->mIsAbandoned) { in waitForFreeSlotThenRelock()400 if (mCore->mIsAbandoned) { in dequeueBuffer()620 if (error == NO_ERROR && !mCore->mIsAbandoned) { in dequeueBuffer()640 if (mCore->mIsAbandoned) { in dequeueBuffer()699 if (mCore->mIsAbandoned) { in detachBuffer()772 if (mCore->mIsAbandoned) { in detachNextBuffer()828 if (mCore->mIsAbandoned) { in attachBuffer()[all …]
324 if (mCore->mIsAbandoned) { in detachBuffer()532 if (mCore->mIsAbandoned) { in connect()555 mCore->mIsAbandoned = true; in disconnect()574 if (mCore->mIsAbandoned) { in getReleasedBuffers()671 if (mCore->mIsAbandoned) { in setMaxAcquiredBufferCount()
89 mIsAbandoned(false), in BufferQueueCore()
51 : mIsAbandoned(false), in MediaSync()600 && !mIsAbandoned && !mReturnPendingInputFrame) { in onFrameAvailableFromInput()609 if (mIsAbandoned) { in onFrameAvailableFromInput()723 if (mIsAbandoned) { in onBufferReleasedByOutput()771 if (!mIsAbandoned) { in onAbandoned_l()777 mIsAbandoned = true; in onAbandoned_l()
168 bool mIsAbandoned; variable
153 bool mIsAbandoned; variable
191 bool mIsAbandoned; variable