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Searched refs:mLayerUpdateQueue (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp455 info.layerUpdateQueue = &mLayerUpdateQueue; in prepareTree()
643 frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue, mContentDrawBounds, in draw()
986 info.layerUpdateQueue = &mLayerUpdateQueue; in buildLayer()
995 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo); in buildLayer()
DCanvasContext.h330 LayerUpdateQueue mLayerUpdateQueue; variable