Searched refs:mMaskShader (Results 1 – 2 of 2) sorted by relevance
185 private BitmapShader mMaskShader; field in RippleDrawable1009 if (mMaskShader == null) { in createAnimationProperties()1012 shader.setShader(mMaskShader); in createAnimationProperties()1076 mMaskShader = null; in updateMaskShaderIfNeeded()1094 mMaskShader = new BitmapShader(mMaskBuffer, in updateMaskShaderIfNeeded()1217 if (mMaskShader != null) { in updateRipplePaint()1224 mMaskShader.setLocalMatrix(mMaskMatrix); in updateRipplePaint()1228 mRunningAnimations.get(i).getProperties().getShader().setShader(mMaskShader); in updateRipplePaint()1250 p.setShader(mMaskShader); in updateRipplePaint()
17274 Landroid/graphics/drawable/RippleDrawable;->mMaskShader:Landroid/graphics/BitmapShader;