Searched refs:mNumValidInputFrames (Results 1 – 2 of 2) sorted by relevance
38 if (mInputCursor >= mNumValidInputFrames) { in isInputAvailable()40 mNumValidInputFrames = input.pullData(mInputCallCount, input.getFramesPerBuffer()); in isInputAvailable()43 return (mInputCursor < mNumValidInputFrames); in isInputAvailable()
54 int32_t mNumValidInputFrames = 0; // number of valid frames currently in the input port buffer variable