Searched refs:mOpaque (Results 1 – 10 of 10) sorted by relevance
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | RawTexture.java | 26 private final boolean mOpaque; field in RawTexture 30 mOpaque = opaque; in RawTexture() 36 return mOpaque; in isOpaque()
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D | UploadedTexture.java | 57 private boolean mOpaque = true; field in UploadedTexture 285 mOpaque = isOpaque; in setOpaque() 290 return mOpaque; in isOpaque()
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/frameworks/base/core/java/android/view/ |
D | TextureView.java | 188 private boolean mOpaque = true; field in TextureView 273 return mOpaque; in isOpaque() 284 if (opaque != mOpaque) { in setOpaque() 285 mOpaque = opaque; in setOpaque() 562 mLayer.prepare(getWidth(), getHeight(), mOpaque); in applyUpdate() local
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
D | BarTransitions.java | 156 private final int mOpaque; field in BarTransitions.BarBackgroundDrawable 181 mOpaque = 0xff0000ff; in BarBackgroundDrawable() 186 mOpaque = context.getColor(R.color.system_bar_background_opaque); in BarBackgroundDrawable() 289 targetColor = mOpaque; in draw()
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/frameworks/base/graphics/java/android/graphics/ |
D | HardwareRenderer.java | 186 private boolean mOpaque = true; field in HardwareRenderer 199 mNativeProxy = nCreateProxy(!mOpaque, mRootNode.mNativeRenderNode); in HardwareRenderer() 626 if (mOpaque != opaque) { in setOpaque() 627 mOpaque = opaque; in setOpaque() 628 nSetOpaque(mNativeProxy, mOpaque); in setOpaque() 638 return mOpaque; in isOpaque()
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/frameworks/base/libs/hwui/ |
D | RenderProperties.h | 81 bool setOpaque(bool opaque) { return RP_SET(mOpaque, opaque); } in setOpaque() 83 bool opaque() const { return mOpaque; } in opaque() 128 bool mOpaque; variable
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D | RenderProperties.cpp | 42 mOpaque = false; in reset()
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/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.cpp | 127 , mOpaque(!translucent) in CanvasContext() 312 mOpaque = opaque; in setOpaque() 644 mOpaque, mLightInfo, mRenderNodes, &(profiler()), mBufferParams, profilerLock()); in draw() 995 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo); in buildLayer()
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D | CanvasContext.h | 323 bool mOpaque; variable
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/frameworks/base/boot/hiddenapi/ |
D | hiddenapi-max-target-o.txt | 61534 Landroid/view/SurfaceView$SurfaceControlWithBackground;->mOpaque:Z
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