Searched refs:mPendingDestroyedLayers (Results 1 – 2 of 2) sorted by relevance
331 mDestroyedLayers.insert(mDestroyedLayers.end(), mPendingDestroyedLayers.begin(), in flush()332 mPendingDestroyedLayers.end()); in flush()333 mPendingDestroyedLayers.clear(); in flush()350 mPendingDestroyedLayers.emplace_back(layerId); in onLayerRemoved()361 mDestroyedLayers.insert(mDestroyedLayers.end(), mPendingDestroyedLayers.begin(), in tryPushToTracingThread()362 mPendingDestroyedLayers.end()); in tryPushToTracingThread()363 mPendingDestroyedLayers.clear(); in tryPushToTracingThread()
202 std::vector<uint32_t /* layerId */> mPendingDestroyedLayers; // only accessed by main thread variable