Searched refs:mProjMatrixLoc (Results 1 – 1 of 1) sorted by relevance
118 private int mTexCoordLoc, mVertexLoc, mTexUnitLoc, mProjMatrixLoc, mTexMatrixLoc; field in ColorFade294 mProjMatrixLoc = GLES20.glGetUniformLocation(mProgram, "proj_matrix"); in initGLShaders()494 GLES20.glUniformMatrix4fv(mProjMatrixLoc, 1, false, mProjMatrix, 0);