Searched refs:mRequestedTransform (Results 1 – 2 of 2) sorted by relevance
3041 return assignTransform(&mDrawingState.transform, mRequestedTransform); in updateGeometry()3084 if (mRequestedTransform.dsdx() == matrix.dsdx && mRequestedTransform.dtdy() == matrix.dtdy && in setMatrix()3085 mRequestedTransform.dtdx() == matrix.dtdx && mRequestedTransform.dsdy() == matrix.dsdy) { in setMatrix()3089 mRequestedTransform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy); in setMatrix()3099 if (mRequestedTransform.tx() == x && mRequestedTransform.ty() == y) { in setPosition()3103 mRequestedTransform.set(x, y); in setPosition()3789 if (mRequestedTransform.tx() != s.x || mRequestedTransform.ty() != s.y) { in isSimpleBufferUpdate()3817 if (mRequestedTransform.dsdx() != s.matrix.dsdx || in isSimpleBufferUpdate()3818 mRequestedTransform.dtdy() != s.matrix.dtdy || in isSimpleBufferUpdate()3819 mRequestedTransform.dtdx() != s.matrix.dtdx || in isSimpleBufferUpdate()[all …]
1289 ui::Transform mRequestedTransform; variable