Searched refs:mScreenStable (Results 1 – 2 of 2) sorted by relevance
47 mScreenStable = stable; in setScreenStable()60 mScreenStable.has_value() && screenStableGap < mOptions.freshnessTimeout; in calculateActualMode()73 if (!isValidWorldToHead || !isValidScreenStable || !mScreenStable.value()) { in calculateActualMode()
129 std::optional<bool> mScreenStable; variable