Searched refs:mShouldExit (Results 1 – 6 of 6) sorted by relevance
137 [this] { return mShouldExit || mShouldCalculate; }); in __anon27ca8c2d0302()139 mCondVar.wait(lock, [this] { return mShouldExit || mShouldCalculate; }); in __anon27ca8c2d0302()141 if (mShouldExit) { in __anon27ca8c2d0302()177 mShouldExit = true; in ~SpatializerPoseController()
130 bool mShouldExit = false; variable
333 mShouldExit = true; in ~MonitorThread()342 while (!mShouldExit) { in threadFunc()
1326 if (mShouldExit) { in guardedRun()1801 mShouldExit = true; in requestExitAndWait()1834 private boolean mShouldExit; field in GLSurfaceView.GLThread
349 bool mShouldExit GUARDED_BY(mMutex) = false;
33934 Landroid/opengl/GLSurfaceView$GLThread;->mShouldExit:Z