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Searched refs:mTextCropAreaLocation (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/cmds/bootanimation/
DBootAnimation.h247 GLuint mTextCropAreaLocation; variable
DBootAnimation.cpp835 mTextCropAreaLocation = glGetUniformLocation(mTextShader, U_CROP_AREA); in initShaders()
1121 glUniform4f(mTextCropAreaLocation, u0, v0, u1, v1); in drawText()