Searched refs:mTileModes (Results 1 – 1 of 1) sorted by relevance
498 Shader.TileMode[] mTileModes = new Shader.TileMode[]{ in applyPaint() local514 endY, colors, stops, mTileModes[tileMode])); in applyPaint()526 colors, stops, mTileModes[tileMode])); in applyPaint()