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Searched refs:mTimeStatsTracker (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.cpp312 mTimeStatsTracker.size()); in miniDump()
451 LayerRecord& layerRecord = mTimeStatsTracker[layerId]; in flushAvailableRecordsToStatsLocked()
579 if (!mTimeStatsTracker.count(layerId) && mTimeStatsTracker.size() < MAX_NUM_LAYER_RECORDS && in setPostTime()
581 mTimeStatsTracker[layerId].uid = uid; in setPostTime()
582 mTimeStatsTracker[layerId].layerName = layerName; in setPostTime()
583 mTimeStatsTracker[layerId].gameMode = gameMode; in setPostTime()
585 if (!mTimeStatsTracker.count(layerId)) return; in setPostTime()
586 LayerRecord& layerRecord = mTimeStatsTracker[layerId]; in setPostTime()
590 mTimeStatsTracker.erase(layerId); in setPostTime()
619 if (!mTimeStatsTracker.count(layerId)) return; in setLatchTime()
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DTimeStats.h313 std::unordered_map<int32_t, LayerRecord> mTimeStatsTracker; variable