Searched refs:mTotalEffectsMemoryMaxUsed (Results 1 – 2 of 2) sorted by relevance
44 mTotalEffectsMemoryMaxUsed(0) in EffectDescriptorCollection()65 if (mTotalEffectsMemory > mTotalEffectsMemoryMaxUsed) { in registerEffect()66 mTotalEffectsMemoryMaxUsed = mTotalEffectsMemory; in registerEffect()364 mTotalEffectsMemoryMaxUsed); in dump()
123 uint32_t mTotalEffectsMemoryMaxUsed; // maximum memory used by effects (in KB) variable