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Searched refs:mTransformToDisplayInverse (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/libs/gui/
DBufferItem.cpp54 mTransformToDisplayInverse(false), in BufferItem()
84 addAligned(size, mTransformToDisplayInverse); in getPodSize()
178 writeAligned(buffer, size, mTransformToDisplayInverse); in flatten()
249 readAligned(buffer, size, mTransformToDisplayInverse); in unflatten()
DBufferQueueConsumer.cpp252 outBuffer->mTransformToDisplayInverse = in acquireBuffer()
DBLASTBufferQueue.cpp647 t->setTransformToDisplayInverse(mSurfaceControl, bufferItem.mTransformToDisplayInverse); in acquireNextBufferLocked()
DBufferQueueProducer.cpp1000 item.mTransformToDisplayInverse = in queueBuffer()
/frameworks/base/libs/hostgraphics/gui/
DBufferItem.h60 bool mTransformToDisplayInverse; variable
/frameworks/native/libs/gui/include/gui/
DBufferItem.h112 bool mTransformToDisplayInverse; variable
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3StreamSplitter.cpp538 if (bufferItem.mTransformToDisplayInverse) { in onFrameAvailable()
/frameworks/base/media/jni/
Dandroid_media_ImageReader.cpp637 if (buffer->mTransformToDisplayInverse) { in ImageReader_imageSetup()
/frameworks/native/services/surfaceflinger/
DLayer.h542 bool mTransformToDisplayInverse{false};
DLayer.cpp3671 mBufferInfo.mTransformToDisplayInverse = mDrawingState.transformToDisplayInverse; in gatherBufferInfo()
4189 (mBufferInfo.mTransformToDisplayInverse != oldBufferInfo.mTransformToDisplayInverse)) { in latchBufferImpl()
4231 return mBufferInfo.mTransformToDisplayInverse; in getTransformToDisplayInverse()