Searched refs:mUdfpsTop (Results 1 – 2 of 2) sorted by relevance
147 private float mUdfpsTop; field in KeyguardClockPositionAlgorithm208 mUdfpsTop = udfpsTop; in setup()298 final boolean hasUdfps = mUdfpsTop > -1; in getClockY()301 if (mUdfpsTop < mClockBottom) { in getClockY()311 float lowerSpace = mUdfpsTop - mClockBottom; in getClockY()
78 private float mUdfpsTop = -1; field in KeyguardClockPositionAlgorithmTest494 mUdfpsTop = SCREEN_HEIGHT - 400; in clockPositionMinimizesBurnInMovementToAvoidUdfpsOnAOD()527 mUdfpsTop = SCREEN_HEIGHT - 400; in clockPositionShiftsToAvoidUdfpsOnAOD_usesSpaceAboveClock()561 mUdfpsTop = SCREEN_HEIGHT - 400; in clockPositionShiftsToAvoidUdfpsOnAOD_usesMaxBurnInOffset()598 mUdfpsTop = SCREEN_HEIGHT - 400; in clockPositionShiftsToMaximizeUdfpsBurnInMovement()599 float lowerSpaceAvailable = mUdfpsTop - mClockBottom; in clockPositionShiftsToMaximizeUdfpsBurnInMovement()671 mUdfpsTop, in positionClock()