Searched refs:mUniformFloatMap (Results 1 – 1 of 1) sorted by relevance
38 HashMap<String, float[]> mUniformFloatMap = null; field in ShaderData54 mUniformFloatMap = new HashMap<>(); in ShaderData()59 mUniformFloatMap.put(name, floatMap.get(name)); in ShaderData()87 if (mUniformFloatMap == null) return new String[0]; in getUniformFloatNames()88 return mUniformFloatMap.keySet().toArray(new String[0]); in getUniformFloatNames()97 return mUniformFloatMap.get(name); in getUniformFloats()139 mUniformFloatMap, mUniformIntMap, mUniformBitmapMap); in write()160 mUniformFloatMap.put(name, out == null ? value : out); in updateVariables()