Searched refs:mUniforms (Results 1 – 2 of 2) sorted by relevance
208 , mUniforms(std::move(uniforms)) in Snapshot()216 d.indexOffset(), mUniforms, in makeSkMesh()221 d.vertexOffset(), mUniforms, SkSpan<SkRuntimeEffect::ChildPtr>(), in makeSkMesh()230 sk_sp<const SkData> mUniforms; variable
55 private HashMap<String, ProgramUniform> mUniforms; field in ImageShader743 mUniforms = new HashMap<String, ProgramUniform>(uniformCount[0]); in scanUniforms()746 mUniforms.put(uniform.getName(), uniform); in scanUniforms()752 ProgramUniform result = mUniforms.get(name); in getProgramUniform()