Searched refs:mVisibleRegionsDirty (Results 1 – 3 of 3) sorted by relevance
2501 mVisibleRegionsDirty = true; in updateLayerSnapshots()2743 doActiveLayersTracingIfNeeded(false, mVisibleRegionsDirty, in commit()2796 if (updateTaskMetadata && (mVisibleRegionsDirty || mLayerMetadataSnapshotNeeded)) { in composite()2814 refreshArgs.updatingOutputGeometryThisFrame = mVisibleRegionsDirty; in composite()2816 mVisibleRegionsDirty || mDrawingState.colorMatrixChanged; in composite()2847 if (mLayerLifecycleManagerEnabled && !mVisibleRegionsDirty) { in composite()2861 mVisibleRegionsDirty = true; in composite()2862 refreshArgs.updatingOutputGeometryThisFrame = mVisibleRegionsDirty; in composite()2863 refreshArgs.updatingGeometryThisFrame = mVisibleRegionsDirty; in composite()2989 doActiveLayersTracingIfNeeded(true, mVisibleRegionsDirty, pacesetterTarget.frameBeginTime(), in composite()[all …]
1285 bool mVisibleRegionsDirty = false; variable
627 const auto& getVisibleRegionsDirty() const { return mFlinger->mVisibleRegionsDirty; } in getVisibleRegionsDirty()684 auto& mutableVisibleRegionsDirty() { return mFlinger->mVisibleRegionsDirty; } in mutableVisibleRegionsDirty()