Searched refs:mVrState (Results 1 – 1 of 1) sorted by relevance
104 private volatile int mVrState = FLAG_NON_VR_MODE; field in VrController120 mVrState |= FLAG_PERSISTENT_VR_MODE;123 mVrState &= ~FLAG_PERSISTENT_VR_MODE;157 return (mVrState & (FLAG_VR_MODE | FLAG_PERSISTENT_VR_MODE)) != 0; in isInterestingToSchedGroup()289 return mVrState != FLAG_NON_VR_MODE; in shouldDisableNonVrUiLocked()304 final int oldVrState = mVrState; in changeVrModeLocked()309 mVrState |= FLAG_VR_MODE; in changeVrModeLocked()311 mVrState &= ~FLAG_VR_MODE; in changeVrModeLocked()314 boolean changed = (oldVrState != mVrState); in changeVrModeLocked()439 return (mVrState & FLAG_VR_MODE) != 0; in inVrMode()[all …]