Searched refs:mag2 (Results 1 – 1 of 1) sorted by relevance
349 final double mag2 = Math.sqrt((x2 * x2) + (y2 * y2) + (z2 * z2)); in hasMoved() local351 || mag2 < MIN_GRAVITY || mag2 > MAX_GRAVITY) { in hasMoved()353 Slog.d(TAG, "Weird gravity vector: mag1=" + mag1 + ", mag2=" + mag2); in hasMoved()357 final boolean moved = (dotProduct < mag1 * mag2 * MOVEMENT_ANGLE_COS_THRESHOLD); in hasMoved()362 + ", angle=" + (Math.acos(dotProduct / mag1 / mag2) * 180 / Math.PI) in hasMoved()364 + ", mag1=" + mag1 + ", mag2=" + mag2); in hasMoved()