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Searched refs:makeBackendTexture (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/renderengine/skia/compat/
DGaneshGpuContext.h32 std::unique_ptr<SkiaBackendTexture> makeBackendTexture(AHardwareBuffer* buffer,
DGraphiteGpuContext.h34 std::unique_ptr<SkiaBackendTexture> makeBackendTexture(AHardwareBuffer* buffer,
DSkiaGpuContext.h91 virtual std::unique_ptr<SkiaBackendTexture> makeBackendTexture(AHardwareBuffer* buffer,
DGaneshGpuContext.cpp78 std::unique_ptr<SkiaBackendTexture> GaneshGpuContext::makeBackendTexture(AHardwareBuffer* buffer, in makeBackendTexture() function in android::renderengine::skia::GaneshGpuContext
DGraphiteGpuContext.cpp89 std::unique_ptr<SkiaBackendTexture> GraphiteGpuContext::makeBackendTexture(AHardwareBuffer* buffer, in makeBackendTexture() function in android::renderengine::skia::GraphiteGpuContext
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.cpp435 context->makeBackendTexture(buffer->toAHardwareBuffer(), isRenderable); in mapExternalTextureBuffer()
490 getActiveContext()->makeBackendTexture(buffer->toAHardwareBuffer(), isOutputBuffer); in getOrCreateBackendTexture()