Searched refs:monoInput (Results 1 – 3 of 3) sorted by relevance
/frameworks/av/media/libeffects/lvm/tests/ |
D | EffectReverbTest.cpp | 158 std::vector<float> monoInput(mTotalFrameCount); in TEST_P() local 162 for (auto& in : monoInput) { in TEST_P() 168 adjust_channels(monoInput.data(), FCC_1, stereoInput.data(), FCC_2, sizeof(float), in TEST_P() 182 (isAuxMode(mUuid) ? monoInput.data() : stereoInput.data()), stereoOutput.data())); in TEST_P() 214 std::fill(fp, fp + outChannelCount, monoInput[i]); in TEST_P() 219 (isAuxMode(mUuid) ? monoInput.data() : testInput.data()), testOutput.data())); in TEST_P()
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D | EffectBundleTest.cpp | 129 std::vector<float> monoInput(mTotalFrameCount); in TEST_P() local 133 for (auto& in : monoInput) { in TEST_P() 139 adjust_channels(monoInput.data(), FCC_1, stereoInput.data(), FCC_2, sizeof(float), in TEST_P() 170 std::fill(fp, fp + channelCount, monoInput[i]); in TEST_P()
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/frameworks/av/media/libeffects/preprocessing/tests/ |
D | EffectPreprocessingTest.cpp | 243 std::vector<int16_t> monoInput(mTotalFrameCount); in TEST_P() local 248 for (auto& in : monoInput) { in TEST_P() 266 monoEffect.process(monoInput.data(), monoOutput.data(), isAECEffect(mUuid))); in TEST_P() 288 std::fill(fpInput, fpInput + channelCount, monoInput[i]); in TEST_P()
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