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Searched refs:moving (Results 1 – 17 of 17) sorted by relevance

/frameworks/base/core/java/android/text/
DPackedObjectVector.java135 int moving = where + mRowGapLength - (mRowGapStart + mRowGapLength); in moveRowGapTo() local
137 … for (int i = mRowGapStart + mRowGapLength; i < mRowGapStart + mRowGapLength + moving; i++) in moveRowGapTo()
151 int moving = mRowGapStart - where; in moveRowGapTo() local
153 for (int i = where + moving - 1; i >= where; i--) in moveRowGapTo()
155 int destrow = i - where + mRowGapStart + mRowGapLength - moving; in moveRowGapTo()
DPackedIntVector.java322 int moving = where + mRowGapLength - (mRowGapStart + mRowGapLength); in moveRowGapTo() local
328 for (int i = gapend; i < gapend + moving; i++) { in moveRowGapTo()
346 int moving = mRowGapStart - where; in moveRowGapTo() local
352 for (int i = where + moving - 1; i >= where; i--) { in moveRowGapTo()
353 int destrow = i - where + gapend - moving; in moveRowGapTo()
/frameworks/base/data/keyboards/
DVendor_054c_Product_09cc.idc47 # actually moving smoothly across the touchpad, triggering the touchpad stack's
48 # drumroll detection logic. For moving fingers, the drumroll detection logic
51 # fingers, it prevents tapping to click because it thinks the finger's moving
DVendor_054c_Product_05c4.idc47 # actually moving smoothly across the touchpad, triggering the touchpad stack's
48 # drumroll detection logic. For moving fingers, the drumroll detection logic
51 # fingers, it prevents tapping to click because it thinks the finger's moving
/frameworks/base/core/java/com/android/internal/view/
DFloatingActionMode.java361 public void setMoving(boolean moving) { in setMoving() argument
366 if (!moving || showingLongEnough) { in setMoving()
367 mMoving = moving; in setMoving()
/frameworks/base/core/java/android/service/notification/
Dflags.aconfig8 description: "This flag controls moving ranking update contents into ashmem"
/frameworks/base/services/core/java/com/android/server/power/
DFaceDownDetector.java267 final boolean moving = curTime - mPrevAccelerationTime <= mTimeThreshold.toNanos();
286 if (!moving && isFaceDownForPeriod && !mFaceDown) {
/frameworks/base/core/java/android/app/
Dnotification.aconfig36 description: "Enables moving notification lifetime extension management from SystemUI to "
/frameworks/libs/systemui/weathereffects/graphics/assets/shaders/
Dsimplex2d.agsl69 // 2) The noise is moving quickly.
/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/
DCameraAgent.java178 public void onAutoFocusMoving(boolean moving, CameraProxy camera); in onAutoFocusMoving() argument
DAndroidCamera2AgentImpl.java1106 public void onAutoFocusMoving(final boolean moving, in setAutoFocusMoveCallback()
1111 cb.onAutoFocusMoving(moving, camera); in setAutoFocusMoveCallback()
DAndroidCameraAgentImpl.java1162 final boolean moving, android.hardware.Camera camera) { in onAutoFocusMoving() argument
1166 mCallback.onAutoFocusMoving(moving, mCamera); in onAutoFocusMoving()
/frameworks/av/media/audio/aconfig/
DREADME.md102 staging on gantry. There is no benefit to adding a flag but not moving into staging.
/frameworks/base/packages/SystemUI/docs/
Dphysics-animation-layout.md54 For example, moving the first child view:
/frameworks/base/proto/src/metrics_constants/
Dmetrics_constants.proto1975 // Settings -> Accessibility -> Click after pointer stops moving
3720 // VALUE: true if it was entered while hiding as a result of moving to
/frameworks/proto_logging/stats/enums/app/
Dsettings_enums.proto2442 // Settings -> Accessibility -> Click after pointer stops moving
/frameworks/proto_logging/stats/
Datoms.proto21252 // content before moving to the terminated state.