Searched refs:needsReallocation (Results 1 – 4 of 4) sorted by relevance
/frameworks/native/libs/gui/ |
D | BufferQueueProducer.cpp | 480 if (buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage)) { in dequeueBuffer() 495 bool needsReallocation = buffer == nullptr || in dequeueBuffer() local 496 buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage); in dequeueBuffer() 499 needsReallocation |= mSlots[found].mAdditionalOptionsGenerationId != in dequeueBuffer() 503 if (mCore->mSharedBufferSlot == found && needsReallocation) { in dequeueBuffer() 519 if (needsReallocation) { in dequeueBuffer()
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | GraphicBuffer.h | 183 bool needsReallocation(uint32_t inWidth, uint32_t inHeight,
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/frameworks/native/libs/ui/include/ui/ |
D | GraphicBuffer.h | 183 bool needsReallocation(uint32_t inWidth, uint32_t inHeight,
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/frameworks/native/libs/ui/ |
D | GraphicBuffer.cpp | 224 bool GraphicBuffer::needsReallocation(uint32_t inWidth, uint32_t inHeight, in needsReallocation() function in android::GraphicBuffer
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