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Searched refs:noInputChannel (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/inputflinger/tests/
DFakeWindows.h183 inline void setNoInputChannel(bool noInputChannel) { in setNoInputChannel() argument
184 mInfo.setInputConfig(InputConfig::NO_INPUT_CHANNEL, noInputChannel); in setNoInputChannel()
/frameworks/native/libs/gui/tests/
DEndToEndNativeInputTest.cpp110 InputSurface(const sp<SurfaceControl>& sc, int width, int height, bool noInputChannel = false) { in InputSurface() argument
114 if (noInputChannel) { in InputSurface()
/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp5304 const bool noInputChannel = in updateWindowHandlesForDisplayLocked() local
5309 if (canReceiveInput && !noInputChannel) { in updateWindowHandlesForDisplayLocked()