Searched refs:noiseOffsetZ (Results 1 – 6 of 6) sorted by relevance
192 setNoiseMove(config.noiseOffsetX, config.noiseOffsetY, config.noiseOffsetZ) in applyConfig()284 var noiseOffsetZ: Float = 0f variable in com.android.systemui.surfaceeffects.turbulencenoise.TurbulenceNoiseShader291 noiseOffsetZ = z in setNoiseMove()292 setFloatUniform("in_noiseMove", noiseOffsetX, noiseOffsetY, noiseOffsetZ) in setNoiseMove()
82 val initialZ = shader.noiseOffsetZ in <lambda>()125 val initialZ = shader.noiseOffsetZ in <lambda>()171 val initialZ = shader.noiseOffsetZ in <lambda>()
32 val noiseOffsetZ: Float = random.nextFloat(), constant in com.android.systemui.surfaceeffects.turbulencenoise.TurbulenceNoiseAnimationConfig
199 turbulenceNoiseShader.noiseOffsetZ in <lambda>()215 val initialZ = turbulenceNoiseShader.noiseOffsetZ in <lambda>()258 val initialZ = turbulenceNoiseShader.noiseOffsetZ in <lambda>()298 val initialZ = turbulenceNoiseShader.noiseOffsetZ in <lambda>()
177 noiseOffsetZ = expectedNoiseOffset[2] in play_initializesShader()190 assertThat(shader.noiseOffsetZ).isEqualTo(expectedNoiseOffset[2]) in play_initializesShader()
263 noiseOffsetZ = expectedNoiseOffset[2] in getNoiseOffset_returnsNoiseOffset()