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Searched refs:norm_of_v (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libheadtracking/
DQuaternionUtil.cpp45 const float norm_of_v = sqrt(squared_norm_of_v); in LogSU2() local
48 if (norm_of_v <= float(M_SQRT1_2)) { in LogSU2()
49 return (asin(norm_of_v) / norm_of_v) * v; in LogSU2()
51 return (acos(abs_w) / norm_of_v) * v; in LogSU2()
53 return (M_PI_2 / norm_of_v) * v; in LogSU2()