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/frameworks/av/media/ndk/fuzzer/
Dndk_sync_codec_fuzzer.cpp44 int32_t numOfFrames = mFdp.ConsumeIntegralInRange<size_t>(kMinIterations, kMaxIterations); in invokekSyncCodecAPIs() local
46 while (++count <= numOfFrames) { in invokekSyncCodecAPIs()