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Searched refs:patchCount (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/tests/GamePerformance/src/android/gameperformance/
DTriangleCountOpenGLTest.java55 final int patchCount = in initUnits() local
57 final int patchTriangleCount = triangleCount / patchCount; in initUnits()
58 for (int i = 0; i < patchCount; ++i) { in initUnits()
DFillRateOpenGLTest.java62 final int patchCount = (int)(pixelRate + maxPerPath -1) / maxPerPath; in initUnits() local
64 (float)((Math.sqrt(2.0f) * pixelRate / patchCount) / maxPerPath); in initUnits()
70 for (int i = 0; i < patchCount; ++i) { in initUnits()
/frameworks/av/services/audiopolicy/tests/
Daudiopolicymanager_tests.cpp403 const PatchCountCheck patchCount = snapshotPatchCount(); in TEST_F() local
430 ASSERT_EQ(0, patchCount.deltaFromSnapshot()); in TEST_F()
436 const PatchCountCheck patchCount = snapshotPatchCount(); in TEST_F() local
443 ASSERT_EQ(1, patchCount.deltaFromSnapshot()); in TEST_F()
609 const PatchCountCheck patchCount = snapshotPatchCount(); in TEST_P() local
612 ASSERT_EQ(mExpectedAudioPatchCount -1 , patchCount.deltaFromSnapshot()); in TEST_P()
616 const PatchCountCheck patchCount = snapshotPatchCount(); in TEST_P() local
622 ASSERT_EQ(mExpectedAudioPatchCount - 1, patchCount.deltaFromSnapshot()); in TEST_P()
626 ASSERT_EQ(mExpectedAudioPatchCount - 2, patchCount.deltaFromSnapshot()); in TEST_P()
628 ASSERT_EQ(mExpectedAudioPatchCount - 1, patchCount.deltaFromSnapshot()); in TEST_P()
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