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Searched refs:pauseDuration (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp1733 int pauseDuration = part.pause * ns2us(frameDuration); in playAnimation() local
1734 while(pauseDuration > 0 && !exitPending()){ in playAnimation()
1735 if (pauseDuration > MAX_CHECK_EXIT_INTERVAL_US) { in playAnimation()
1737 pauseDuration -= MAX_CHECK_EXIT_INTERVAL_US; in playAnimation()
1739 usleep(pauseDuration); in playAnimation()